"We made the tough choice to abandon some ideas, even very big ones, like multiplayer. However, some of its ambitions ended up being a bit too much, so the team made some cuts during the game's development. "This applies to the story and the structure of the game, as well as a lot of mechanics," the director stated. However, we are now just shy of five years since that initial trailer first splashed its surreal way onto our screens, and with the release now a little over a month away ( 21st February), the developer has addressed the game's lengthy development.Īccording to Atomic Heart director Robert Bagratuni, the game's delay and our subsequent long wait for this release can be attributed to four things - "youth, ambition, innovation and new technology".Ītomic Heart 4K GeForce RTX gameplay reveal trailer.Ĭhatting to Wccftech, Bagratuni explained the team wanted to "create something extraordinary" from the get-go with Atomic Heart, and give players a "unique game" to experience. Atomic Heart first caught widespread attention all the way back in 2018 with a trailer showing us a Bioshock-like shooter that was set to release "soon".
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